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Library Entry
How Self-Driving Car Subsidies Could Carry Us Through the 'Dark Age' of Deployment

U-M researchers discuss a dynamic games approach to determine the environmental policies that might provide incentives for automakers to continue innovating and consumers to increase their use of self-driving cars. January 16, 2020. #5-15mins #Engineering #web-article #CollegeofEngineering #Science #EnvironmentandSustainability #Gaming #AutonomousVehicles ​​​​​​​​


Event
Solving Easy Sudoku Puzzles (2020)

OLLI Study Groups has lessons about learning to solve Sudoku Puzzles for beginners. #60+mins #universityofmichigan-other #In-PersonCourse #osherlifelonglearninginstitute-U-Michigan #Society #Gaming #OLLI ​​​​​​​

 01-20-2020 10:00 AM - 02-03-2020 11:30 AM ET


Event
Solving Difficult Sudoku Puzzles (2020)

OLLI Study groups has lessons to learn how to solve difficult Sudoku puzzles for more experienced puzzlers. #60+mins #universityofmichigan-other #In-PersonCourse #osherlifelonglearninginstitute-U-Michigan #Society #Gaming ​​​​​​

 02-10-2020 10:00 AM - 03-23-2020 11:30 AM ET


Library Entry
Gamified Childhood: Are Digital Devices Replacing Traditional Playtime?

Michigan Medicine Researcher and pediatrician, Jenny Radesky, found that mobile devices and gaming can negatively impact children's open-ended play experiences, which is essential to children's growth and development. October 24, 2019. #5-15mins #Medicine #web-article #HealthLab #Technology #Society #Children #Parenting #Family #Gaming #BeataMostafavi #JennyRadesky ​​​​​​​​​​​​


Library Entry
New Browser Strategy Game has Players Tackle Real-life Bat Catastrophe

Computer Science and Engineering Lecturer Austin Yarger develops an educational video game designed to inform players of the dangerous white nose syndrome killing off North American bats, a vital piece of our ecosystems. August 16, 2019. # #Engineering #web-article #MichiganNewsCenter #EnvironmentandSustainability #Technology #nature #Disease #Gaming ​​